DOOM Star Wars inspired movie poster |
- Star Wars inspired movie poster
- They were rage, brutal, without mercy.....but she....she was worse...
- My December fanart submission for the Slayers Club.
- What have I brought upon this earth
- 20$ well spent on ebay
- My Slayer’s Club Submission
- People who shutdown any talk of Doom canon with “its not supposed to have a story its just action” are just as bad as people who try extensively to draw story connections that don’t exist
- Anyone else notice the new Arachnatron design?
- The Game Awards trailer revealed a cyberdemon attack - he can be seen firing a volley of rockets into the air
- People like my Hellraiser edit so here's another one!
- DOOM Eternal's UI is missing something important. BARS. [LONG + TL;DR]
- My classic DoomGuy art.
- Doom -Get ready to die
- Working on something quite interesting in notes currently... more soon
- Star Wars Doom Mod
- Fan short film
- While we drink water for hydrate ourselves, dooms guy drinks this
- I cant wait to fuck some shit up with this
- Made "Doom Guy Goes John Wick" a long time ago. Thought it would be a good time to post this. Hope you like it!
- DOOM 1/2 Weapon IRL Counterparts
Star Wars inspired movie poster Posted: 16 Dec 2019 03:08 PM PST
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They were rage, brutal, without mercy.....but she....she was worse... Posted: 16 Dec 2019 03:58 PM PST
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My December fanart submission for the Slayers Club. Posted: 16 Dec 2019 08:52 AM PST
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What have I brought upon this earth Posted: 16 Dec 2019 05:46 PM PST
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Posted: 16 Dec 2019 04:24 PM PST
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Posted: 16 Dec 2019 07:54 PM PST
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Posted: 16 Dec 2019 02:55 PM PST I see this on every post asking about story for the classic games or how they fit into the newer games. There are always people insisting that it's stupid to try to make a coherent story of it all, and that is annoying. It's just fun! Sorry! We like to draw the lines in the stories. And when you do so it actually makes perfect sense. Doom, Doom II, Final Doom, and Doom 64 all seemlessly fit into one another as a coherent storyline. But still when people make posts asking where Final Doom fits in, all of the comments are saying it doesn't, its not canon, or that its not supposed to have any story. Well that's not correct. Doom and Doom II are Doomguy going from the Mars moon to Hell, to Earth, to hell, to Earth. Then a fee years later with the 2 chapters of Final Doom, he goes from Jupiter's moon to Hell, to Earth, to Hell, to Earth. Then a few years after that the events of Doom 64 take place, where a very hardened Doomguy (from battling demons across space and earth and hell TWICE) decides to stay in Hell to become its worst nightmare. And from there you can speculate whether or not 64 feeds into 2016 but I mean it does make perfect sense. And it cannot be a coincidence that the 2016 developers decided to have Doomslayer originate from Hell, knowing that the last non-reboot game left off with him choosing to stay there. It seems pretty obvious they made that choice in order to open the door to 64 speculation [link] [comments] | ||
Anyone else notice the new Arachnatron design? Posted: 16 Dec 2019 09:06 PM PST
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Posted: 16 Dec 2019 04:25 PM PST
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People like my Hellraiser edit so here's another one! Posted: 16 Dec 2019 10:50 PM PST
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DOOM Eternal's UI is missing something important. BARS. [LONG + TL;DR] Posted: 16 Dec 2019 01:08 PM PST
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Posted: 16 Dec 2019 05:08 PM PST
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Posted: 16 Dec 2019 08:20 PM PST
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Working on something quite interesting in notes currently... more soon Posted: 16 Dec 2019 12:08 PM PST
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Posted: 16 Dec 2019 09:27 PM PST Hi Reddit, I'm making a Star Wars themed Doom mod, I was wondering if I could get some people to help me with the following - Spriting, Map DESIGN (Just designing the map), play testers, and someone to upload it to doomworld. If you are interested, DM AcidmanRPGz#4223 on Discord so we can work out the details and deadlines. Just saying, I can't pay anyone. This is entirely for free. EDIT: Is there a way to use 3D models instead of sprites? [link] [comments] | ||
Posted: 16 Dec 2019 03:04 PM PST Hi guys, I'm currently in the early stages of planning a doom fan movie and would love to get peoples opinions on what to and not include in it? Edit: spelling Development blog if anyone is interested: [link] [comments] | ||
While we drink water for hydrate ourselves, dooms guy drinks this Posted: 16 Dec 2019 11:39 PM PST
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I cant wait to fuck some shit up with this Posted: 16 Dec 2019 11:29 PM PST
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Posted: 16 Dec 2019 11:28 PM PST
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DOOM 1/2 Weapon IRL Counterparts Posted: 16 Dec 2019 07:40 PM PST Real Weapons/Tools Chainsaw: McCulloch 2.0 Eager Beaver Pistol: Beretta 92FS Super Shotgun: Stoeger Coach Gun (Sawed-Off) Chaingun: M134 Minigun Plasma Gun: M60 Machine Gun Toys Shotgun: TootsieToy Dakota Shotgun Chaingun: TootsieToy Ol' Painless Plasma Gun: Rambo M60 Machine Gun BFG 9000: Creatoy Roargun The plasma gun's origins seem very bizarre at first, so allow me to explain: the sprite was created when the Rambo M60 Machine Gun toy was turned around so that the barrel is facing the person wielding it, and then pictures of different holds were digitized and cleaned up. If you look up the Roargun, it also doesn't seem very likely, but if you look at the textures on the sides, you'll see many similarities. The same toy was also used for many door textures. I hope this list can help spice up your next visit to the shooting range and/or Toys R Us. Personally, I know what I'm gonna be testing out during my next trip to the range. More information may come to light, in which case I will update this post. I may also add a list of the closest real-life weapons/toys I can find at some point. In the meantime, have fun ripping & tearing some paper targets and/or cans! [link] [comments] |
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